GameCity is nearly upon us! The annual videogame festival runs later this October, and announcements are coming thick and fast. The latest feature to come from GameCity Towers (disclaimer: GameCity does not operate out of an actual tower) will be of interest to game creators, artists, casual bystanders and anyone with an interest in the design process.
Game design is a muddy, oft-misunderstood process. Thanks to the complexity of these non-linear interactive imaginings, the design process has to vary considerably from design documents to be found in other disciplines. In an effort to clear these mists of uncertainty, the GameCity crew are bringing together three game design luminaries. The event is being held in the Councilhouse Ballroom at 11am on October 29th. Go down, if only to experience the magic of posh WCs.